v0.31.1 - Crash and major bugs fixed!
HexLands » Devlog
Hi guys,
While working on the tutorial system/levels for v0.32.0, I received some crash and bug reports, some of them resurfacing, some of them are new ones... and also found some myself. ^^
So here's a hotfix fixing a crash and two major bugs!
Fixes:
- On some devices, starting a new game would occasionally cause it to crash.
- On some devices, town labels would remain on the screen after going to the next island.
- Players could click on the completion percent to go to the next island, even if the current one hasn't been finished yet.
- Smaller polishes.
Sorry for inconvinience, feedbacks, bug reports are always welcome, good luck and have fun! :)
Cheers, Tibor a.k.a. Tudvari a.k.a. Portgate Studios
Files
HexLands - Alpha 0.31.1 - Mac.zip 221 MB
Jan 28, 2024
HexLands - Alpha 0.31.1 - Linux.zip 219 MB
Jan 28, 2024
HexLands - Alpha 0.31.1 - Windows.zip 210 MB
Jan 28, 2024
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HexLands
Roguelike city builder, set on peaceful, medieval islands. Manage your resources, synergize perks and more!
Status | In development |
Author | Portgate Studios |
Genre | Strategy |
Tags | City Builder, Medieval, Roguelike, Turn-based Strategy |
Languages | German, English, Hungarian |
More posts
- v0.34.0 is out! Overpopulation rewards, Trading Ports and more!17 days ago
- v0.33.0 Mega Update: Deckbuilding, Island Affixes, Gold and New Cards!87 days ago
- v0.32.1 - Settings and tutorial fix!Mar 14, 2024
- v0.32.0 - Tutorials, Story and lots of Polish!Mar 09, 2024
- v0.31.0 - Carrying Over Resources!Jan 22, 2024
- v0.30.2 - Crash and smaller fixes!Dec 23, 2023
- v0.30.1 is out! Better looking main menu and crash fixes!Dec 20, 2023
- Open Alpha of HexLands is here! :)Dec 17, 2023
- What do you think of the new card type color coding? Trying to simplify what car...Aug 27, 2023
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