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HexLands

Roguelike city builder, set on peaceful, medieval islands. Manage your resources, synergize perks and more! · By Portgate Studios

Community

Recent updates

v0.32.1 - Settings and tutorial fix!
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Hi guys, Here's a quick update for you! :) Finally I managed to implement a settings panel/modal, where you can adjust various volumes and whether you want to n...
3 files
v0.32.0 - Tutorials, Story and lots of Polish!
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Hi guys, Long time no see, the last update was nearly 1.5 months ago. But the wait is over and here's a relatively huge update! :) Finally the learning curve is...
3 files
v0.31.1 - Crash and major bugs fixed!
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Hi guys, While working on the tutorial system/levels for v0.32.0, I received some crash and bug reports, some of them resurfacing, some of them are new ones...
3 files
v0.31.0 - Carrying Over Resources!
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Hi guys, Sorry for the taking this long, once again, most of these things were already done 2 weeks ago... ... but I had a surge of motivation to port my first...
3 files
v0.30.2 - Crash and smaller fixes!
Hi guys, here's another quick hotfix, v0.30.2! It contains a crash fix, because it didn't work last time, and also improved logging further, fixed a few things...
3 files
v0.30.1 is out! Better looking main menu and crash fixes!
Hi guys, I've just released v0.30.1! The main change is that the Main Menu now looks much better and it also has some big optimisations . It also contains a pos...
3 files
Open Alpha of HexLands is here! :)
Hi guys, Finally here's the open alpha of HexLands! Sorry for taking so long, but the closed alpha went so well that I just couldn't get a hold on myself implem...
3 files
What do you think of the new card type color coding? Trying to simplify what card can be placed where/on what.
Roguelike city builder, set on peaceful, medieval islands. Manage your resources, synergize perks and more!

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